AI Insights · Timothy · September 2023
Top 5 Hypercasual Games on iOS in Saudi Arabia: Q3 2023
Discover the performance of the top 5 hypercasual games on iOS in Saudi Arabia during Q3 2023, including trends in downloads, revenue, and active users.
In Q3 2023, the hypercasual gaming scene on iOS in Saudi Arabia saw interesting trends in downloads, revenue, and active user activity. Here’s a closer look at the performance of the top 5 hypercasual games.
Bus Simulator : Ultimate Published by Zuuks Games, this app showed a gradual decline in weekly downloads, starting at around 15K in late June and ending at approximately 4.9K by the end of September. Revenue fluctuated, peaking at $830 in the last week of June and tapering off to $438 in the last week of September. Active users dropped from 46.9K at the start of the quarter to about 25.5K by the end.
Ball Blast Cannon blitz mania Voodoo's game experienced a varied revenue pattern, with a high of $676 in late July and a low of $192 in mid-September. Downloads showed a similar fluctuating trend, starting at around 1.9K in late June, dipping in August, and ending at 675 in late September. Active users remained relatively stable, with minor fluctuations, finishing the quarter at 22K.
Ice Cream Inc. This game from TapNation had a consistent download rate, peaking at 8.4K in mid-August and ending with a slight rise to 6.1K in the last week of September. Revenue followed a steady trend, averaging around $300 weekly. Active users saw a peak of 40.3K in mid-August and ended the quarter at 31.5K.
Makeup Artist: Makeup Games Beauty salon Studio's game had a downward trend in downloads, starting at 1.7K in late June and decreasing to around 748 by the end of September. Revenue remained steady, averaging around $250 weekly. Active users decreased progressively, from 6.9K in late June to 4.8K by the end of the quarter.
Drop Merge® : Number Puzzle Published by SUPERBOX. Inc, this game saw a significant spike in downloads in late July, reaching 9.8K, but then dropped to about 2.1K by the end of September. Revenue showed a gradual increase, peaking at $342 in mid-August and ending at $308 in the last week of September. Active users also saw a notable increase, peaking at 15.1K in early August and concluding the quarter with 7K.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.